Fall 2023- Spring 2024
This piece explores why humans create, my personal creative journey, and the universal appeal of creativity. This project is a reflection of my growth and skills honed at SCAD, while also experimenting with new software and design techniques.
Creating Process:
Touch Designer
The opening shot of this project is likely the most captivating, created using TouchDesigner. One of the key goals for this project is to explore new software, and TouchDesigner is a tool that many creatives are currently diving into because its procedural nature and its flexibility for creating organic forms.
Shapes in Motion:
A Study of Forms and Lines
This project explores the creation of dynamic shapes and forms rooted in geometric elements. By experimenting with the interplay of forms and lines, the work transforms simple shapes into engaging visual compositions that convey movement and rhythm.
During this process, I discovered unique shapes that naturally emerged from experimentation. These shapes became key components of the piece, blending structure with fluidity to create a visually compelling narrative.
A Study of Forms and Lines
This project explores the creation of dynamic shapes and forms rooted in geometric elements. By experimenting with the interplay of forms and lines, the work transforms simple shapes into engaging visual compositions that convey movement and rhythm.
During this process, I discovered unique shapes that naturally emerged from experimentation. These shapes became key components of the piece, blending structure with fluidity to create a visually compelling narrative.
3D Zen Garden
The process of creating the Zen Garden was hectic, particularly due to working with the sand. Initially, I aimed for close-up shots to showcase high-quality sand textures on screen.
However, I soon realized this approach wasn't efficient given the limitations of Cinema 4D and my own lack of 3D expertise. After several tweaks and consultations with professors and 3D experts, I was able to achieve the shot with an acceptable effect.
#What is the Reason to Create?
Special thanks to: Tucker Ziegler, and Gabriel Medina
Professor: Brandon Sugiyama